de Souza e Silva, A., & Xiong, M. N. (2020). Mobile Networked Creativity: A theoretical framework for understanding creativity as survival. Communication Theory. DOI: 10.1093/ct/qtaa006.
Editors: Adriana de Souza e Silva & Ragan Glover-Rijkse
Published: March 18, 2020
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This book explores hybrid play as a site of interdisciplinary activity―one that is capable of generating new forms of mobility, communication, subjects, and artistic expression as well as new ways of interacting with and understanding the world.
The chapters in this collection explore hybrid making, hybrid subjects, and hybrid spaces, generating interesting conversations about the past, current and future nature of hybrid play. Together, the authors offer important insights into how place and space are co-constructed through play; how, when, and for what reasons people occupy hybrid spaces; and how cultural practices shape elements of play and vice versa.
A diverse group of scholars and practitioners provides a rich interdisciplinary perspective, which will be of great interest to those working in the areas of games studies, media studies, communication, gender studies, and media arts.
de Souza e Silva, A., & Xiong, Mai Nou (2019). Mobile Networked Creativity: Understanding creativity as open communication. Top Paper: International Communication Association (ICA) conference. Gold Coast, Australia: May 24.
de Souza e Silva, A. (2019). Location-based Urban Mobile Apps in Rio de Janeiro: Towards a Model that Supports Perpetual Contact for Sustainable Mobilities. International Communication Association (ICA) conference. Washington, DC: May 24.
de Souza e Silva, A., & Damasceno, C. S. (2018). The history of mobile telephony in Brazil: Privatization, regulation, and access. #AoIR2018, Association of Internet Researchers (AoIR) Annual Conference. Montréal, Canada: October 10-13.
de Souza e Silva, A., Damasceno, C. S., Bueno, D. M., & Grandinetti, J. (Forthcoming). Urban mobility in context: A study about early adopters of location-based taxi-hailing apps. In: Ling, R., Goggin, G., Fortunati, L. Lim, S. S., & Li, Yuling (Eds.). Oxford Handbook of Mobile Communication, Culture, and Information (pp. 487-500). Oxford University Press.
Rogers, A., Burke, A., de Souza e Silva, A., & Nickels, C. (2018). Challenging Communication Students to Design the Library of the Future. Teaching and Learning Symposium: Inspiring Student Success. NC State University, McKimmon Center. Raleigh, NC. February 22.
de Souza e Silva, A., Damasceno, C. S., & Bueno, D. (2019). Generic Phones in Context: The circulation and social practices of mobile devices in Rio de Janeiro. In R. Wilken, G. Goggin & H. Horst (Eds.), Location Technologies in International Context (pp. 158-172). London: Routledge.
de Souza e Silva (2017). Pokémon Go as an HRG: Mobility, sociability, and surveillance. Webinar Geothink&Learn 1: Pokémon Go. McGill University. Montréal, Canada: October 04. [Video]
de Souza e Silva, A., Matos-Silva, M., & Nicolaci-da-Costa, A. (2017). Location-based services in Brazil: Reframing privacy, mobility, and location. In C. Marvin & S. Hong (Eds.). Place, Space, and Mediated Communication: Exploring context collapse (pp. 29-44). New York: Routledge.