Hybrid reality gaming: Embedding games in public spaces
![](https://souzaesilva.com/wp-content/uploads/2006/07/hybird_reality_gaming_img.jpg)
de Souza e Silva, A. (2006). Hybrid reality gaming: Embedding games in public spaces. North Carolina Serious Game Space Workshop. NCSU Computer Science Department’s Center for Digital Entertainment and the North Carolina Serious Games Initiative. Raleigh, NC: May 02.