Hybrid Reality Games: Transforming gaming, sociability and urban spaces via mobile technologies
![](https://souzaesilva.com/wp-content/uploads/2005/07/hybird_reality_gaming_imgv2.jpg)
de Souza e Silva, A. (2005). Hybrid reality games: Transforming gaming, sociability and urban spaces via mobile technologies. 4S (Society for Social Studies of Science) Annual Meeting. Pasadena, CA: Oct. 20-22.