|
||||
LECTURES
Forthcoming: • de Souza e Silva, A. (2011). Keynote speaker. Mobilities in Motion: New Approaches to Emergent and Future Mobilities. International conference of the Pan-American Mobilities Network and the Cosmobilities Network. Center for Mobilities Research and Policy at Drexel University in Philadelphia, March 21-23. • de Souza e Silva, A., & Gordon, E. (2010). The Net-Local paradox: The waning distinction between private and public. NCA Urban Communication Foundation pre-conference. Chicago: November 13. • de Souza e Silva, A., & Frith, J. (2010). Locational privacy: Control and personalization in location-based social networks. National Communication Association (NCA) conference: San Francisco. November 15. • de Souza e Silva, A. (2010). Location-based mobile games: Interfaces to urban spaces. Homo Ludens 2.0. University of Utrecht, The Netherlands. November 17-18.
2010 • de Souza e Silva, A. (2010). Network locality: Reconfiguring surveillance, privacy, exclusion and public spaces in contemporary society [slides PDF]. University of Maryland. College Park, MD. March 05.
• de Souza e Silva, A. (2010). Location-based mobile games: Interfaces to urban spaces [slides PDF]. CHAT Festival. UNC Institute for the Arts and Humanities. Chapel Hill. February 20.
• de Souza e Silva, A. (2010). On the social implications of Network Locality [slides PDF]. IT University of Copenhagen: Copenhagen. February 11.
2009 • de Souza e Silva, A., & Frith, J. (2009). Locative media in hybrid spaces: Media discourses on the creation of individualized urban spaces [slides PDF]. National Communication Association (NCA) conference: Chicago. November 13.
• de Souza e Silva, A., & Gordon, E. (2009). Net-Local public spaces: Towards a culture of location [slides PDF]. Urban Communication Foundation pre-conference seminar at NCA: Chicago. November 11.
• Swarts, J., & de Souza e Silva, A. (2009). Constructing Location: How Location-Based Mobile Applications Articulate Location [slides PDF]. Society for Social Studies of Science. Washington DC: October, 28-November 1.
• de Souza e Silva, A. (2009). On the social implications of network locality: Sociability, privacy, surveillance, exclusion [slides PDF]. School of Media and Public Affairs. George Washington University. Washington DC: October, 29.
• Gordon, E., & de Souza e Silva, A. (2009). From Mobile Culture to Location Culture: A New Paradigm for Networked Interactions [slides PDF]. Association of Internet Researchers (AoIR) 10.0 Annual Conference. Milwalkee, WI: October, 8-11.
• de Souza e Silva, A., Sutko, D. M., Salis, F. A., & de Souza e Silva, C. (2009). Cell phone appropriation and social mobile use in the favelas of Rio de Janeiro, Brazil [slides PDF]. AoIR mobile pre-conference. Milwalkee, WI: October, 7.
• de Souza e Silva, A., & Frith, J. (2009). Between privacy and control in urban spaces: Media discourses on the use of location aware technologies [slides PDF]. Materializing Communication and Rhetoric: Technologies, infrastructures and flows. CRDM symposium. Raleigh, NC. September 25-26.
• de Souza e Silva, A., & Sutko, D. M. (2009). Mobile locative interfaces as potentiality: Actualizing information in space and space as information [slides 430 KB]. ICA Preconference: The Future is Prologue: New Media, New Histories? Chicago. May 21.
• Sutko, D. M., & de Souza e Silva, A. (2009). Locative social media: Challenging the alleatory and the social in the urban landscape [slides 200 KB]. International Communication Association (ICA) conference: Chicago. May 23.
• de Souza e Silva, A. (2009). Playing life and living play: How hybrid reality games reconfigure space, play, and the ordinary [slides 372 KB]. Floating Points 6: Games of Culture | Art of Games. Boston. Mar. 21.
• de Souza e Silva, A. (2009). Hybrid reality and location-based mobile gaming: Potential uses in educational contexts [slides 176 KB]
2008 • de Souza e Silva, A., & Dannels, D. (2008). OnSite and Engaged: Hybrid Reality Gaming in pre-professional communication contexts [slides 252 KB]
• de Souza e Silva, A., & Hjorth, L. (2008). The place of being mobile: Reconfiguring urban spaces via location-based mobile gaming [slides 344 KB] Urban Communication pre-conference
• de Souza e Silva, A., & Salis, F. (2008). Mobile Technologies in low-income communities: Rethinking the digital divide from the favelas of Rio de Janeiro [slides 1.9 MB]
• Photo: Past, present and future -- An overview of mobile pictures [slides 1.2 MB]
• Johnson, M., Gallaguer, V., de Souza e Silva, A., & Sutko, D.
2007
2006
• Hybrid reality gaming: embedding games in public spaces. [slides 1.8 Mb]
• From MUDs as (virtual) spaces to (hybrid) spaces as MUDs: Mobile technologies as interfaces of hybrid spaces. [slides 1.3 Mb]
2005
• Hybrid Reality Games: Transforming gaming, sociability and urban spaces via mobile technologies. [slides 850 Kb]
• Interfaces Móveis de Comunicação e Subjetividade Contemporânea (Mobile Interfaces and Contemporary Subjectivity) [slides 1.8 MB]
• “Hybrid Reality Gaming: Using mobile interfaces to measure learning.” (in collaboration with Girlie C. Delacruz & Danielle E. Kaplan) [slides 1.2 MB]
2004
• “From MUDs as space to space as a MUD - cell phones in art and public spaces.” [slides 1.8 Mb]
2003
• “From Simulations to Hybrid Space - how new technologies change the real." [slides 121 Kb]
2002
• “
• “
2001
2000
1999
|