LECTURES

 


Forthcoming:

• de Souza e Silva, A. (2011). Keynote speaker. Mobilities in Motion: New Approaches to Emergent and Future Mobilities. International conference of the Pan-American Mobilities Network and the Cosmobilities Network. Center for Mobilities Research and Policy at Drexel University in Philadelphia, March 21-23.

• de Souza e Silva, A., & Gordon, E. (2010). The Net-Local paradox: The waning distinction between private and public. NCA Urban Communication Foundation pre-conference. Chicago: November 13.

• de Souza e Silva, A., & Frith, J. (2010). Locational privacy: Control and personalization in location-based social networks. National Communication Association (NCA) conference: San Francisco. November 15.

• de Souza e Silva, A. (2010). Location-based mobile games: Interfaces to urban spaces. Homo Ludens 2.0. University of Utrecht, The Netherlands. November 17-18.

 

2010

• de Souza e Silva, A. (2010). Network locality: Reconfiguring surveillance, privacy, exclusion and public spaces in contemporary society [slides PDF]. University of Maryland. College Park, MD. March 05.

nca1

 

• de Souza e Silva, A. (2010). Location-based mobile games: Interfaces to urban spaces [slides PDF]. CHAT Festival. UNC Institute for the Arts and Humanities. Chapel Hill. February 20.

nca1

 

• de Souza e Silva, A. (2010). On the social implications of Network Locality [slides PDF]. IT University of Copenhagen: Copenhagen. February 11.

nca1

 

2009

• de Souza e Silva, A., & Frith, J. (2009). Locative media in hybrid spaces: Media discourses on the creation of individualized urban spaces [slides PDF]. National Communication Association (NCA) conference: Chicago. November 13.

nca1

 

• de Souza e Silva, A., & Gordon, E. (2009). Net-Local public spaces: Towards a culture of location [slides PDF]. Urban Communication Foundation pre-conference seminar at NCA: Chicago. November 11.

 

• Swarts, J., & de Souza e Silva, A. (2009). Constructing Location: How Location-Based Mobile Applications Articulate Location [slides PDF]. Society for Social Studies of Science. Washington DC: October, 28-November 1.

 

• de Souza e Silva, A. (2009). On the social implications of network locality: Sociability, privacy, surveillance, exclusion [slides PDF]. School of Media and Public Affairs. George Washington University. Washington DC: October, 29.

 

• Gordon, E., & de Souza e Silva, A. (2009). From Mobile Culture to Location Culture: A New Paradigm for Networked Interactions [slides PDF]. Association of Internet Researchers (AoIR) 10.0 Annual Conference. Milwalkee, WI: October, 8-11.

 

• de Souza e Silva, A., Sutko, D. M., Salis, F. A., & de Souza e Silva, C. (2009). Cell phone appropriation and social mobile use in the favelas of Rio de Janeiro, Brazil [slides PDF]. AoIR mobile pre-conference. Milwalkee, WI: October, 7.

 

• de Souza e Silva, A., & Frith, J. (2009). Between privacy and control in urban spaces: Media discourses on the use of location aware technologies [slides PDF]. Materializing Communication and Rhetoric: Technologies, infrastructures and flows. CRDM symposium. Raleigh, NC. September 25-26.

 

• de Souza e Silva, A., & Sutko, D. M. (2009). Mobile locative interfaces as potentiality: Actualizing information in space and space as information [slides 430 KB]. ICA Preconference: The Future is Prologue: New Media, New Histories? Chicago. May 21.

virtual

 

• Sutko, D. M., & de Souza e Silva, A. (2009). Locative social media: Challenging the alleatory and the social in the urban landscape [slides 200 KB]. International Communication Association (ICA) conference: Chicago. May 23.

 

• de Souza e Silva, A. (2009). Playing life and living play: How hybrid reality games reconfigure space, play, and the ordinary [slides 372 KB]. Floating Points 6: Games of Culture | Art of Games. Boston. Mar. 21.

 

• de Souza e Silva, A. (2009). Hybrid reality and location-based mobile gaming: Potential uses in educational contexts [slides 176 KB]
In Is Learning a Serious Game? panel at Teaching, Learning & Technology Roundtable (TLTR), NCSU, Raleigh, NC. Feb. 04.

ica thumb

 

2008

• de Souza e Silva, A., & Dannels, D. (2008). OnSite and Engaged: Hybrid Reality Gaming in pre-professional communication contexts [slides 252 KB]
National Communication Association (NCA) Annual Convention, San Diego. Nov. 21.

ica thumb

 

• de Souza e Silva, A., & Hjorth, L. (2008). The place of being mobile: Reconfiguring urban spaces via location-based mobile gaming [slides 344 KB] Urban Communication pre-conference
National Communication Association (NCA) Annual Convention, San Diego. Nov. 20.

ica thumb

 

• de Souza e Silva, A., & Salis, F. (2008). Mobile Technologies in low-income communities: Rethinking the digital divide from the favelas of Rio de Janeiro [slides 1.9 MB]
International Communication Association (ICA) Annual Convention, Montréal, CA. May 22-26.

ica thumb

 

• Photo: Past, present and future -- An overview of mobile pictures [slides 1.2 MB]
City of Raleigh Arts Commision, Raleigh, NC. May 05.

blockblink_thumb

 

Johnson, M., Gallaguer, V., de Souza e Silva, A., & Sutko, D.
Developing websites to influence graduate admissions and external funding. Panel at the
Southern States Communication Association Convention (SSCA), Savannah, GA. April 7-6.

 

2007
• Conceptualizing locative social mobile networks: A brief look into Smart
Mobs, location-based games and interpersonal aware applications [slides 1.6
MB]
Association of Internet Researchers (AoIR) 2007 conference, Vancouver, CA. October 18.


 

2006
• Alien Revolt: A location-based mobile game in the context of Latin American urban sapce. [slides 1 Mb]
National Communication Association (NCA) Annual Convention. San Antonio, TX. November 16.

 

• Hybrid reality gaming: embedding games in public spaces. [slides 1.8 Mb]
Collaboration in the North Carolina Serious Game Space Workshop. NCSU Computer Science Department's Center for Digital Entertainment and the North Carolina Serious Games Initiative, May 02.

 

• From MUDs as (virtual) spaces to (hybrid) spaces as MUDs: Mobile technologies as interfaces of hybrid spaces. [slides 1.3 Mb]
Benjamin Franklin Scholars Spring Lecture Series. North Carolina State University. March 29.

 

2005
• Cell Phones and Places: the use of mobile technologies in Brazil. [slides 1.7 MB]
Symposium on Societies and Cities in the Age of Instant Access, University of Utah, Salt Lake City, UT, USA. Nov. 10-12.

 

• Hybrid Reality Games: Transforming gaming, sociability and urban spaces via mobile technologies. [slides 850 Kb]
4S (Society for Social Studies of Science) Panel Series:: New Media Studies Meets STS. Organizer: Mizuko Ito. Hilton Pasadena, Pasadena, CA. Oct. 20-22.

 

• Interfaces Móveis de Comunicação e Subjetividade Contemporânea (Mobile Interfaces and Contemporary Subjectivity) [slides 1.8 MB]
Award Winning Dissertation of the Intercom Award 2005.
Intercom 2005 (XXVIII Brazilian Congress of Communication Sciences), organized by the Brazilian Society of Interdisciplinary Studies in Communication. Rio de Janeiro, Brazil. Sep. 06.

 

• “Hybrid Reality Gaming: Using mobile interfaces to measure learning.” (in collaboration with Girlie C. Delacruz & Danielle E. Kaplan) [slides 1.2 MB]
AERA (American Educational Research Association) Conference. Montréal, Canada. Apr. 11-15.

 

2004
• “Mobile and Pervasive Gaming: creating a hybrid reality by blurring the borders between the physical and the virtual.” [slides 364 Kb]
Narr@ative: Digital Storytelling. UC Digital Cultures Graduate Conference. UCLA. April 22-23.

 

• “From MUDs as space to space as a MUD - cell phones in art and public spaces.” [slides 1.8 Mb]
Consciousness Reframed: 5th CAiiA International Research Conference -- Art and Consciousness in the post-biological era. Caerleon, Wales, UK. July 2-6.

 

2003
• “From MUDs as Space to Space as a MUD - a study about cell phones.”. [slides 779 Kb]
Life by Design: Everyday Digital Culture Conference.
University of California, Irvine. April 9-11.

 

• “From Simulations to Hybrid Space - how new technologies change the real." [slides 121 Kb]
The Infrastructures of Digital Design: Thinking/Building/Living Conference. University of Californa, San Diego. February 01-03.

 

2002
• "Hybrid Space Nomads." [slides 496 Kb]
DESMA 495 Teaching Assistant Training Practicum. Invited lecturer to the course , taught by Fabian Winkler at the Department of Design | Media Arts, UCLA. November 20.

 

• “database.” (in collaboration with Fabian Winkler). [slides 709 Kb]
ACADIA / DDE (Association for Computer Aided Design in Architecture / Digital Design Exhibition). University of Pomona, CA. October 26.

 

• “database.” (in collaboration with Fabian Winkler). [slides 623 Kb]
File Symposium (III International Festival of Electronic Language). São Paulo, Brazil. August 7.

 

2001
• “Z — ou como estar imerso no espaço digital.” (Z-- or how to be immersed in digital space). [slides 31 Kb]
X Compós - Annual Meeting of the Communication’s Graduate Programms National Association. Brasília, Brazil. June.

 

2000
• “Habitar o Digital.” (Inhabiting the Digital). [slides 795 Kb]
SiGRraDi (Constructing the Digital Space) - IV Ibero-american Congress of Digital Graphics. Rio de Janeiro, Brazil. September 26-28.

 

1999
• “Interface gráfica e comunidades virtuais.” (Graphic interface and virtual communities)." [paper 70 Kb | abstract 10 Kb]
V Humanities Research Meeting. Centre of Phylosophy and Humanities, Federal University of Rio de Janeiro, Brazil. October.