“Mobile gaming connects players to urban spaces,” In NCSU Department of Communication Newsletter, Fall 2008, p. 3.
“NC State Has Game: Serious games on campus” [PDF 744Kb] by Williams, J., Learning Commons. in Focus, 28 (3), 1-6.
“Technology Impacts Communication” [PDF 4.5 Mb] in NCSU Wolfpack Communicator, A publication of the North Carolina State University Department of Communication. Winter 2005, pp. 8-10.
“Interfaces Móveis, Subjetividade Contemporânea” (Mobile Interfaces, Contemporary Subjectivity). [PDF 92 Kb]
Interviewed by Paulo Henrique Ferreira and Nelson Valêncio. In: Webinsider. 17 November 2004, (Brazil).
”Pesquisadora define o perfil de celular no mundo” (Researcher defines worldwide cell phone profile). [PDF 786 Kb]
Interviewed by Paulo Henrique Ferreira and Nelson Valêncio. In: Rede@Telecom. August 2004, Year IV, # 40, São Paulo (Brazil): Editora Grifotech Ltda. June. pp. 4-6.
“Consciousness Reframed 2003: Art and consciousness in the post-biological era.” [PDF 33 Kb] by TIKKA, Pia. In: Leonardo Reviews. 01 Setembro.
“Deeper into the Machine: the future of electronic literature”. [PDF 703 Kb] [Audio] by HAYLES, N. Katherine. In: RETTBERG, Scott (org.) Proceedings of The Eletronic Literature Organization’s 2002 State of the Arts Symposium. ELO.
“Selected Graduate Students Accomplishments 2001-2003” [PDF 209 Kb] D|MA Design | Media Arts Graduate Studies.