de Souza e Silva, A., & Frith, J. (2011). Location-aware technologies: Control and privacy in hybrid spaces. In J. Packer, & S. Wiley (Eds.), Communication Matters: Materialist approaches to media, networks, and mobility (pp. 265-275). New York: Routledge.
de Souza e Silva, A., & Sutko, D. M. (2011). Placing location-aware media in a history of the virtual. In D. W. Park, S. Jones, & N. W. Jankowski (Eds.), The long history of new media: Technology, historiography, and newness in context (299-316). New York: Peter Lang Publishers.
Sutko, D. M., & de Souza e Silva, A. (2011). Location aware mobile media and urban sociability. New Media & Society, 13 (5), 807-823. DOI:10.1177/1461444810385202.
de Souza e Silva, A., Sutko, D. M., Salis, F., & de Souza e Silva, C. (2011). Mobile phone appropriation in the favelas of Rio de Janeiro, Brazil. New Media & Society, 13 (3), 411-423. DOI:10.1177/1461444810393901.
de Souza e Silva, A., & Sutko, D. M. (2011). Theorizing locative media through philosophies of the virtual. Communication Theory, 21 (1), 23-42.
Authors: Adriana de Souza e Silva and Eric Gordon
Published: May 6, 2011
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The first book to provide an introduction to the new theory of Net Locality and the profound effect on individuals and societies when everything is located or locatable.
- Describes net locality as an emerging form of location awareness central to all aspects of digital media, from mobile phones, to Google Maps, to location-based social networks and games, such as Foursquare and facebook.
- Warns of the threats these technologies, such as data surveillance, present to our sense of privacy, while also outlining the opportunities for pro-social developments.
- Provides a theory of the web in the context of the history of emerging technologies, from GeoCities to GPS, Wi-Fi, Wiki Me, and Google Android.
de Souza e Silva, A., & Frith, J. (2010). Locational privacy in public spaces: Media discourses on location-aware mobile technologies. Communication, Culture and Critique, 3(4), 503-525.
de Souza e Silva, A., & Frith, J. (2010). Locative mobile social networks: Mapping communication and location in urban spaces. Mobilities, 5 (4), 485-506.
Authors: Adriana de Souza e Silva and Daniel M. Sutko
Published: July 28, 2009
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The convergence of smartphones, GPS, the Internet, and social networks has given rise to a playful, educational, and social media known as location-based and hybrid reality games. The essays in this book investigate this new phenomenon and provide a broad overview of the emerging field of location-aware mobile games, highlighting critical, social scientific, and design approaches to these types of games, and drawing attention to the social and cultural implications of mobile technologies in contemporary society. With a comprehensive approach that includes theory, design, and education, this edited volume is one of the first scholarly works to engage the emerging area of multi-user location-based mobile games and hybrid reality games. It is appropriate for undergraduate and graduate courses covering mobile phone or gaming culture, media history and educational technology, as well as researchers and the general public.
Dannels, D. P., & de Souza e Silva, A. (2009). OnSite and engaged: Hybrid reality games in communication across the curriculum. In A. de Souza e Silva, & D. M. Sutko (Eds.), Digital Cityscapes: Merging digital and urban playspaces (pp. 321-338). New York: Peter Lang Publishers.