de Souza e Silva, A. (2002). From MUDs as space to space as a MUD: Cell phones in art and public spaces. Consciousness Reframed 5: Art and consciousness in the post-biological era, 5, 26. Caerleon, Wales.
de Souza e Silva, A. (2000). Habitar o digital [Inhabiting the digital]. SIGraDi: IV Ibero-American Congress of Digital Graphics, 4, 307-309. Rio de Janeiro, Brazil.
de Souza e Silva, A. (2003). From MUDs as space to space as a MUDs: A study about cell phones. In J. Cahill, U. Christensen, H. Cooley, T. Crockett, D. Hodapp, N. Phillips, et. al., (Eds.), Life by design: Everyday digital culture conference proceedings (pp. 115-123). Irvine: University of California, Irvine.
de Souza e Silva, A., & Winkler, F. (2002). <strike>database</strike>. In Proceedings of SIGraDi: VI Ibero-American Congress of Digital Graphics / Arte y Diseño Digital (pp. 2014-2017). Caracas, Venezuela.
de Souza e Silva, A., Matos-Silva, M., & Nicolaci-da-Costa, A. (2017). Location-based services in Brazil: Reframing privacy, mobility, and location. In C. Marvin & S. Hong (Eds.). Place, Space, and Mediated Communication: Exploring context collapse (pp. xx-xx). New York: Routledge.
Author: Adriana de Souza e Silva
Published: October 22, 2016
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In this book, top scholars in the field of mobile communication discuss the major issues related to the use of mobile phones in today’s society, such as the tension between private and public, youth mobile culture, creative appropriations of mobile devices, and mobile methods. Each chapter unfolds as an open dialogue between scholars and graduate students of communication. They contain an introduction by a student, followed by a short lecture and a question and answer section with the students, and a closing statement by a student that responds to the scholar’s argument. The book is a valuable resource not only for individuals interested in mobile communication, but also students and teachers willing to use the affordances of mobile media to expand the physical boundaries of classrooms and promote collaborative learning practices.
de Souza e Silva, A., Duarte, F., & Damasceno, C. (2017). Creative appropriations in hybrid spaces: Mobile interfaces in art and games in Brazil. International Journal of Communication, 11, 1705-1728.
de Souza e Silva, A., Ling, R., & Humphreys, L. (2016). Location-based communication. In K. B. Jensen, R. T. Craig, J. D. Pooley & E. W. Rothenbuhler (Eds.). The International Encyclopedia of Communication Theory and Philosophy (pp. 1-11). New York: Blackwell Wiley.
de Souza e Silva, A. (2016). Pokémon Go as an HRG: Mobility, sociability, and surveillance in hybrid spaces. Mobile Media and Communication, 5 (1), 20-23. DOI:10.1177/2050157916676232.
Duarte, F., & de Souza e Silva, A. (2016). Arte.mov, Mobilefest e o surgimento de uma cultura da mobilidade no Brasil. In F. Santos & R. Câmara (Eds.), Urbanidade / Mediações. Brasília: Estereográfica Editorial.