de Souza e Silva (2017). Pokémon Go as an HRG: Mobility, sociability, and surveillance. Webinar Geothink&Learn 1: Pokémon Go. McGill University. Montréal, Canada: October 04. [Video]
de Souza e Silva, A. (2017). Mobile Culture in Brazil: Creative uses of mobile technologies in art, games, and low-income communities. TAG Research Center and SSHRC IG Project. Concordia University, Montréal, Canada: March 30.
de Souza e Silva, A. (2016). Creative Appropriations: Mobile interfaces in art and games in Brazil. Media@McGill International Colloquium:Reconfiguring the public sphere. McGill University. Montréal, Canada: March 18-19, 2016.
Check out the video from the event!
Farman, J., & de Souza e Silva, A. (2015). Mobile media origins: Rare earth minerals and the ecological impact of a mobile device. Society for Social Studies of Sciences 4S 40th Annual Meeting. Denver, CO: November 14.
de Souza e Silva, A., Farman, J., & Bueno, D. M. C. (2015). The life cycle of a mobile phone: Material cultures of manufacturing and consumption in Brazil. Association of Internet Researchers (AoIR) 16.0 Annual Conference. Phoenix, AZ: October 21-24.
de Souza e Silva, A. (2014). Interview with Lizzy Bleumers (via Skype). Ludic City 3: SMIT Lecture Series. iMinds-SMIT-VUB and DIGRA Flanders. University of Brussels, Belgium. December 2
de Souza e Silva, A., Matos-Silva, M., & Nicolaci-da-Costa, A. (2013). Location-based services in Brazil: Reframing privacy, mobility, and location. Symposium Context Collapse: Reassembling the Spatial. Organized by Carolyn Marvin and Barbie Zelizer. Philadelphia, MA: December 2013.
de Souza e Silva, A. (2014). Mobile communication, mobility, and locative media: Mapping the fields, methods, and challenges (via Skype). International Ph.D. course: Methodologies—Mobile Media & Mobility. Aarhus University. Aarhus, Denmark: April 1.
de Souza e Silva, A., & Froes, I. (2013). Urban jamification: Gincanas as location-based mobile games in Brazil. Association of Internet Researchers (AoIR) 14.0 Annual Conference. Denver, CO: October, 24-27.
de Souza e Silva, A., & Froes, I. (2013). Urban jamification: Gincanas as location-based mobile games in Brazil. 6th Digital Games Research Association (DIGRA) Conference. Atlanta, GA: August, 26-29.